Irassian Stellaris (2024)

1. Irassian Concordat - Stellaris Wiki

  • Irassian Concordat Redirect page Last edited on 17 November 2023, at 00:53 Stellaris Wiki Games Community About Social Media Paradox Interactive

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2. Irassian Concordat - Stellaris Invicta Wiki - Fandom

  • The Irassians were a mammalian species that were active in the Milky Way millions of years ago. They formed a powerful empire called the Irassian Concordat by ...

  • Remnants of Ancient Civilization known as the Irassian Concordat discovered has been discovered in 2200 on Alpha Centauri, sending panic throughout the Greater Terran Union. The Irassians were a mammalian species that were active in the Milky Way millions of years ago. They formed a powerful empire called the Irassian Concordat by subjugating many of the alien species around them and turning them into client species through a strong military and sophisticated intelligence techniques. Later on in

3. the grunur and irassians are just disgusting and shouldn't exist in the ...

4. Precursor events 2 - Stellaris Wiki

  • GetName]§! has offered us new insights into the final moments of the Irassian Concordat. The Irassians believed that the Ti'Derg were part of a plot together ...

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5. Stellaris - "Irassian Naval Yards" - bonuses do not work!

  • Nov 22, 2023 · The Starbase Building "Irassian Naval Yards" does nothing: it does not increase the ship build speed nor does it provide extra shipyards.

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6. Stellaris: Best Precursors, Ranked - Game Rant

  • Nov 18, 2023 · Successfully researching the remnants of Irassian Concordat will give a huge boon towards growth for any empire that succeeds in doing so. The ...

  • Although it can often be difficult, solving a precursor's mystery in Stellaris can lead to some neat benefits.

7. Stellaris, PDox Space Game - A Taste of Rome | Page 356 - SpaceBattles

  • Aug 5, 2015 · * Fixed missing planet or moon reference in the Irassian homeworld event * Fixed an issue with movement arrows acting strange when lots of ...

  • There's a reason why Stellaris's Game Director calls that crisis a starport destruction simulator, and plans to trash the whole thing and redo it from scratch at some point.

8. Special projects 1 | Stellaris Wiki - Fandom

  • This is the list of special projects found in Stellaris ... The Irassian colony on [From.GetName] fell to the Javorian Pox, but there is ...

  • This is the list of special projects found in Stellaris/common/special_projects/00_projects_1.txt.

9. Stellaris: The Precursor Empires, Explained - CBR

  • Dec 7, 2020 · The Irassian Concordat was once an empire that ruled over much of the galaxy, creating a hegemony over many less powerful or advanced species.

  • Your empire wasn’t the first to claim the galaxy. The fate of these precursors may help you find their secrets...and their downfall.

10. Characters in Stellaris: Empires - TV Tropes

  • A page for describing Characters: Stellaris: Empires. Stellaris ... Irassian Concordat. The Empire: They subjugated other nations and looked down ...

  • Stellaris character sheetsEmpires - Non-Empire - Spaceborne Here you'll find tropes for the various Empires a player might encounter throughout the galaxy of Stellaris. Standard AI Personalities Decadent Hierarchies are isolationist slave …

Irassian Stellaris (2024)

FAQs

What is the longest war in Stellaris? ›

The Terran-Compact War, also known as the Long War among the belligerent nations of the Galactic North, was a series of conflicts which together constitutes one of the longest and bloodiest wars in both the Galactic North's history as well as the Milky Way as a whole, lasting nearly 232 years, from February 2263 to ...

What is the best precursor for machine empire? ›

I'd recommend Cybrex, First League, or Vultaum. Those three are probably best for machine empires, with Cybrex ranking 1st as it grants a Ringworld and synergises well with Arc Welders and Obsessional Directive as a megastructure that can produce consumer goods.

What happens at 2500 Stellaris? ›

2500 is considered endgame, but its not technically over until the endgame crisis around that time point is defeated. End game crisis can start as soon as 2400 by default. Totally conquering the galaxy and by eliminating all other empires ends the game for me.

What is the point of secret fealty Stellaris? ›

You get a "Secret Fealty " Casus Beli on their overlord. If you declare war on them all the vasalls that have a secret fealty with you will automatically join on your side in the war against their overlord and if you win the war they will become your vasalls instead.

Which war is endless? ›

The war on terror has often been cited as a perpetual war, being a war with "no specific battlefield and the enemy isn't an army." The war on terror has been directed at countless "enemies," as it has no clear target.

What happens at 100 War Exhaustion Stellaris? ›

Status Quo can be enforced by either side as soon as 24 months have passed since the opposing side reached 100% war exhaustion, and if both sides reach 100% war exhaustion, the Status Quo is enforced automatically after 24 months.

What is the Irassian lore in Stellaris? ›

The Irassians were a mammalian species that were active in the Milky Way millions of years ago. They formed a powerful empire called the Irassian Concordat by subjugating many of the alien species around them and turning them into client species through a strong military and sophisticated intelligence techniques.

Do machine empires need food? ›

Machine Empires[edit | edit source]

They do not require food, instead using energy for maintenance.

What does the first league give you in Stellaris? ›

#2: The First League. While they're the only precursor to not grant a Relic, they're immediately impactful and enable the player to utilize Ecumenopoli early on. They give you: Fen Habbanis, which contains deposits of 10 Energy and 10 Minerals guaranteed, along with a Size 25 Relic World, Fen Habbanis III.

How many pops is too much Stellaris? ›

Pops start to decline when a planet is 25% overcrowded. Planet capacity is capped at 500, regardless of free housing or unblocked districts. Pops can go over 500 and will not stop growing (or decline) until the required housing exceeds available housing by 15% (or 25%). species growth by −0.5%.

What is the average lifespan in Stellaris? ›

The mean lifespan with no modifiers is 88 years, 6 months. Gestalt Consciousness empires are immortal.

How long is 1 game of Stellaris? ›

Powered by IGN Wiki Guides
Single-PlayerPolledAverage
Main Story4833h 4m
Main + Extras55111h 23m
Completionist13469h 2m
All PlayStyles116119h 4m

What is the end goal of Stellaris? ›

Players take the role of a single FTL-capable civilization, referred to as an empire, with the goal of exploring and claiming systems, colonizing habitable planets, and expanding their economy to outcompete rival civilizations progressively encountered through first contact events.

What do the unbidden want in Stellaris? ›

Malevolent, war-like and beyond "normal" comprehension, the Unbidden wage an endless war for something they call the Throne of Eternity, the right to which is measured solely in the energy of all living things, from the most insignificant bacterium to the most powerful intergalactic species.

What are the benefits of Overlord Stellaris? ›

Overlord, a new full expansion for Stellaris, grants access to new features designed to unlock the next level of your empire. New mechanics to specialize your vassals' roles within your empire and new magnificent megastructures to project your power further, faster.

How long can a game of Stellaris last? ›

Powered by IGN Wiki Guides
Single-PlayerPolledAverage
Main Story4833h 4m
Main + Extras55111h 23m
Completionist13469h 2m
All PlayStyles116119h 4m

What is the oldest empire in Stellaris? ›

The Screk Empire is perhaps one of, if not the oldest, known interstellar nations in the whole Milky Way, one that predates even the ancient polities such as the Vran, the Ti-Zru and the Baanthurians.

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